S 134 · 113th Congress · Commerce
Violent Content Research Act of 2013
Bill Progress
✓
Introduced2
Committee3
Senate Vote4
House5
EnactedLatest: Placed on Senate Legislative Calendar under General Orders. Calendar No. 262.(2013-12-17)
Plain Language Summary
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Violent Content Research Act of 2013 - Directs the Federal Trade Commission (FTC), the Federal Communications Commission (FCC), and the Department of Health and Human Services (HSS), jointly, to undertake to enter into appropriate arrangements with the National Academy of Sciences (NAS) to conduct a comprehensive study and investigation of whether there is a connection between exposure to violent video games and programming and harmful effects on children. Requires such investigation to consider whether: (1) such exposure causes children to act aggressively or causes other measurable harm to children, has a harmful effect on children already prone to aggressive behavior or on other identifiable groups of children, and causes effects distinguishable from other types of media; (2) any identified harm has a direct and long-lasting impact on a child's well-being; and (3) current or emerging characteristics of video games have a unique impact on children, considering video games' interactive nature and the personal and vivid way violence might be portrayed in such video games. Requires such agencies, in entering into any such arrangements, to request the NAS to report the results to Con…
Summarized by Claude AI · Non-partisan · For informational purposes only
CBO Cost Estimate
Congressional Budget OfficeS. 134, Violent Content Research Act of 2013
Aug 30, 2013As ordered reported by the Senate Committee on Commerce, Science, and Transportation on July 30, 2013
Full CBO report ↗Official non-partisan budget analysis by the Congressional Budget Office
Cosponsors (6)
3 Democrats3 Republicans